Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros. Games ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
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Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
"Cancelling the Wonder Woman game is already bad enough but shutting down the studio that created something as good as THE Nemesis system (that WB patented) is evil," one user said on X / Twitter.
WB's closure of Monolith Productions is disheartening on its own, but even more so looking at the company's lack of regard ...
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