When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
Looking at Frank Miller's iconic Dark Knight Returns comic, Doom: The Dark Ages director says "I'd love to make a Slayer like ...
The Dark Ages. It should be accessible and approachable; easy enough for newcomers to learn, but challenging enough for long-time Doom players; innovative enough to justify its existence after Doom ...
The Dark Ages recently sat down to discuss their inspirations for winding the clock back instead of forward, and how it will influence gameplay.
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS ...
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
The team at id Software wants a lot for Doom: The Dark Ages. It should be accessible and approachable; easy enough for newcomers to learn, but challenging enough for long-time Doom players ...
Last year saw DC split its superhero comics into two distinct settings as part of its DC All In initiative. On one side is ...