In this article, check out the latest information on DOOM The Dark Ages that draws inspiration from Frank Miller's Batman.
Looking at Frank Miller's iconic Dark Knight Returns comic, Doom: The Dark Ages director says "I'd love to make a Slayer like ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
The Dark Ages. It should be accessible and approachable; easy enough for newcomers to learn, but challenging enough for long-time Doom players; innovative enough to justify its existence after Doom ...
Id Software recently pulled back the curtain on Doom: The Dark Ages and revealed a lot more gameplay from the upcoming FPS ...
The Dark Ages recently sat down to discuss their inspirations for winding the clock back instead of forward, and how it will influence gameplay.
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
The team at id Software wants a lot for Doom: The Dark Ages. It should be accessible and approachable; easy enough for newcomers to learn, but challenging enough for long-time Doom players ...
Doom: The Dark Ages is the largest Doom game id Software has ever made, but to be perfectly clear and possibly assuage some ...