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Topics include: linear algebra geometry, 3D camera motion, model and mesh construction ... familiarity with basic WebGL functionality Explain the use of linear algebra and standard mathematical ...
Intro to Computer Graphics students explore topics including linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and rasterized lighting techniques.
If you're doing advanced motion graphics, tracking, or 3D compositing, it can handle all of that. The only real downside is that it's a bit demanding on hardware, so if your computer isn't up to ...
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