This effectively means that the main scene uses a shadow volume, which was used extensively with Doom 3. The primary reasons for why the N64 didn’t use shadow volumes all over the place was due ...
N64 was a FPS powerhouse, with Quake 2 and Duke Nukem 64 offering different gameplay experiences than traditional Nintendo titles. Turok: Dinosaur Hunter and Doom 64 showcased creativity and ...
Thanks to a recent ESRB rating posting, we now know a Nintendo 64 classic is receiving a PS5 ... take advantage of the better hardware. Yes, Doom 64 is getting a native PS5 port.
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