COURSE GOAL: After taking CS 351-1, a student should be able to: Read WebGL API specifications and have familiarity with basic WebGL functionality Explain the use of linear algebra and standard ...
COURSE GOAL: After taking CS 351-1, a student should be able to: Read WebGL API specifications and have familiarity with basic WebGL functionality Explain the use of linear algebra and standard ...
OpenGL: A Primer, 3/E by Edward Angel An excellent introduction to the fundamentals of OpenGL. Very readable and a great way to get started. Inexpensive. Computer Graphics: Principles & Practice (3/E) ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...