Every single Pixar movie has pushed the boundaries of 3D animation with detailed work like this, from lighting food with two light sources to simulating realistic fur. Let's pick up where we left ...
In the late '80s, some of Pixar's top researchers got together to design RenderMan, a program that combines all the 3D assets created for each frame of a movie and translates them into a film ...
which is something Pixar developed to allow for the interchange of 3D data. “Universal Scene Description was invented at Pixar and is the technological foundation of our state-of-the-art ...