Nvidia has quietly retired 32-bit PhysX support on RTX 50 series GPUs — a game-specific graphics technology that was advertised heavily during the 2000s and early 2010s. Nvidia confirmed the ...
32-bit implementations of PhysX, Nvidia's physics engine, will finally lose support in RTX 50 series cards, in a move to remove 32-bit CUDA application support on its latest graphics cards.
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Technology always marches forward, but often there are a couple of hobbled lurches backwards at the same time. One of them ...