Whiskytree’s CG supervisor J.P. Monroy reveals the studio’s process for generating realistic battle scars on fighter planes.
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Creative Bloq on MSNCreate gnarly battle damage for vehicles using a mix of Maya and NukeWhiskytree’s CG supervisor J.P. Monroy reveals the studio’s process for generating realistic battle scars on fighter planes.
With the first Minecraft Live of 2025 less than two weeks away, Mojang Studios has started adding final touches to the ...
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Software engineer Dmitri Mitropoulos has taken porting Doom to non-computing platforms to a whole new level. The programmer managed to get Doom running inside TypeScript's type ...
Ever wondered what it takes to get into Android Developer Jobs? With millions of apps on the Google Play Store and Android ...
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