Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
I maintain that Shadow of Mordor’s Nemesis System is one of the most innovative game mechanics of the past decade and a bit. I think Hideo Kojima is also vying for that crown with the… everything in ...
Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Warner Bros shut down Monolith this week, leaving the Nemesis system to be unusable by any other studio for another 11 years Warner Bros. will retain the patent for Middle-earth: Shadow of Mordor ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Warner Bros recently confirmed the closure of three gaming studios, including Middle-earth developer Monolith Productions. The studio is notable for designing a technology capable of providing ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...