Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith ...
Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
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Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
It's no secret by now that Suicide Squad: KIll the Justice League has been a major commercial disappointment for publisher ...
Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith Productions' Wonder Woman game Warner Bros shut down Monolith this week ...