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Embedded Software Development in Visual Studio - C++ Team …
2021年12月6日 · In this post we will walk you through Visual Studio installation of the embedded workload, how to acquire embedded tool dependencies with vcpkg, then demonstrate edit, …
Microsoft MakeCode - Microsoft Research
Microsoft MakeCode is a joint project between Microsoft Research and Visual Studio to make it simple to program microcontroller-based devices using a modern web app.
.NET Internet of Things (IoT) applications
Learn .NET easily with our step-by-step tutorials. Build and deploy IoT applications with .NET and C# that run on Raspberry Pi, MinnowBoard MAX, DragonBoard 410c, and other devices.
Compare .NET nanoFramework with .NET IoT - Code Samples
2023年6月29日 · .NET nanoFramework is a free and Open Source platform that enables the writing of managed code applications for constrained embedded devices such as Micro …
Device Simulator Express expands to the BBC micro:bit and …
2020年4月15日 · Device Simulator Express expands access to makers, hobbyists, and student developers hoping to learn more about programming circuit boards with Python. The core …
MakeCode and CODAL: intuitive and efficient embedded systems ...
The platform has two major components: 1) Microsoft MakeCode (www.makecode.com (opens in new tab)), a web app that encapsulates an entire beginner IDE for microcontrollers; and 2) …
Embedded Software Development in Visual Studio Code
2022年3月10日 · In this post we will walk you through how to acquire embedded tool dependencies with vcpkg, then demonstrate edit, build, deploy, and debugging directly in VS …
Debugging an embedded ARM device in Visual Studio
2018年1月10日 · We introduced support for ARM GCC cross compilation in Visual Studio 2017 in the 15.5 release. With 15.6 Preview 2, we are adding support for debugging. This overview of …
We present Static TypeScript (STS), a subset of TypeScript (itself, a gradually typed superset of JavaScript), and its com-piler/linker toolchain, which is implemented fully in Type-Script and …
Importing ST projects into Visual Studio Code - C++ Team Blog
2022年9月1日 · To make it easier for developers using ST devices to try Visual Studio Code we have been working with ST to enable importing STM32CubeIDE projects. We accomplish this …
Jacdac: Service-Based Prototyping of Embedded Systems
We propose, design, implement, and evaluate a service-based approach to prototyping embedded systems called Jacdac. Jacdac defines a service specification language, designed …
While the programming of microcontroller-based embed-dable devices typically is the realm of the C language, such devices are now finding their way into the classroom for CS education, even …
Microsoft MakeCode
Microsoft MakeCode is a free online learn-to-code platform where anyone can build games, code devices, and mod Minecraft! 100+ game mechanics ready to add to your game. The pocket …
Project Alava: Programming Webs of Microcontrollers
2019年7月18日 · The goal of Project Alava is to enable the easy construction, programming and debugging of microcontroller-based systems, followed by refinement to an optimized realization.
Static TypeScript: An Implementation of a Static Compiler for the ...
2019年10月1日 · As a result, the use of scripting languages (such as JavaScript and Python) for microcontrollers is on the rise. We present Static TypeScript (STS), a subset of TypeScript …
Rocket-fast embedded TypeScript for MakeCode Arcade
2019年9月3日 · With Arcade, STS lets developers of all skill levels easily write cool retro-style pixelated games—think Super Mario Bros., but even better because it’s designed by the …
CHERIoT: Rethinking security for low-cost embedded systems
More specifically, cheri-ibex is a 32-bit RISC-V microcontroller which implements the CheriIoT ISA extension in addition to RV32IMCB. Same as the original ibex core, the design can be …
Challenges - microsoft.com
Follow along the step-by-step tutorial to code your own Shark Attack game, then share with friends to play! do your :bit brings together micro:bit and the UN’s Global Goals to provide …
Physical Computing - Microsoft Research
Physical computing refers to the use of tangible, embedded microcontroller-based interactive systems that can sense the world around them and/or control outputs such as lights, displays …
We describe Accelerator, a system that uses data parallelism to program GPUs for general-purpose uses instead. Programmers use a conventional imperative programming language …