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How does subsurface scattering work? And why do I have the
Games typically do not implement "real" subsurface scattering, because that would be way too costly to compute. As with almost every other effect too, it is therefore faked. In this case the challenge is, that the game has to know how the object looks beneath the surface. This is done with a dedicated subsurface scattering texture.
Graphic settings guide? : r/Genshin_Impact - Reddit
May 10, 2021 · Subsurface scattering specifically refers to objects in the game having more realistic opacity rather than being completely opaque for everything(for example when light hits an object that is not fully opaque irl, it's not fully reflected off of it nor is the part that is not immediatelly reflected totally absorbed, some of the light will enter ...
Graphics Settings Guide Patch 1.1 : r/Genshin_Impact - Reddit
Nov 11, 2020 · It looks like Subsurface Scattering was added in 1.2, and Environment Detail was added in 1.3 Subsurface Scattering and Environment Detail were added, they both defaulted to Medium. Subsurface Scattering - I can't tell what this does, it's meant to diffuse light below the surface of things, but it has no change on character lighting or water.
Subsurface scattering issue in substance painter : r/Substance3D
Mar 14, 2024 · I am texturing a dragon in substance painter and I want to use subsurface scattering on the wing, yet for some reason I can't see it in the viewport. I have enabled scattering in the texture set setting, viewport display and shader settings, as I have in past projects. When I open the JadeToad sample that comes with substance everything works fine.
Please help with Subsurface Scattering (reposted for better title)
Oct 19, 2023 · RE 1: I've also watched at least 5-6 more detailed videos on shading skin in Maya and I don't really see the blue light-scattering in their videos either, I see the occasional white scattering, but that's only until they adjust the colour and then everything is …
Subsurface Scattering : r/SkyrimModsXbox - Reddit
Apr 17, 2021 · Subsurface scattering looks great in particular on skin textures. But it can really provide a very subtle but more realistic and three dimensional feel in general. The mod in WiP is a port of a PC mod which can apply this to Skyrim.
Graphics Settings Full Guide : r/Genshin_Impact - Reddit
Oct 12, 2020 · This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explo
I have a question on subsurface scattering : r/skyrimmods - Reddit
Dec 8, 2021 · Regarding skin textures, basically how it works is the ENB is the thing that actually applies the effect while the subsurface textures describe how to apply them. Almost all the popular skin texture mods come with their own SSS maps, or you can also get a particular mod just for SSS if you want.
Skyrim Special Edition, Sub-Surface Scattering, and You
Nov 8, 2016 · First off, for those of you browsing for new mods, or just generally out of the loop on more arcane graphics techniques, Sub-Surface Scattering does exactly what it says it does - it simulates the way light scatters underneath skin (and in some cases, other items. thin organic stuff mostly - leaves and hide both would benefit from this.)
Best ENBs for skin (subsurface scattering)? - Reddit
Posted by u/Loki-1 - 14 votes and 7 comments